I'm a Game Designer with focus on level and technical design. I love to create games that motivate intrinsic playfulness and bring adventures to the players. More about me
Before Studying Game Design I learned IT skills including: web-development, JavaScript, PHP, UML, C#, Database Management, programming micro-controllers
Level Designer @ Rare Earth Games in Vienna, Austria working on an unannounced coop title published by Coffee Stain Publishing.
From 2019 to 2021 I worked as a Game Designer at Climax Studios in Portsmouth, UK. Primarily focussing on level design and tech design creating memorable gameplay moments for Mafia Definitive Edition and Returnal.
Built up 4 years of game design & UI/UX experience, creating several projects while under the education of Creative Media and Game Technologies at Breda University in the Netherlands.
My reason for creating games is: Provide adventures to players, evoke natural playfulness and ultimately make players smile.
In my free time I study japanese, like to mountain bike and built my own solid fuel rocket at the Space Team Vienna. Btw, I also designed and made this portfolio website in my free time!